Privacy policy

Contents

1. What information do we collect?

In short: a commander name, a scrambled key and your counted matches for the highscores; while you host, what another player needs to find your match; and ordinary server logs. No account, no email address, no real name.

The website

petalwar.com sets no cookies, runs no scripts and contains no analytics, advertising or social-network trackers. Like every web server, ours record requests, including your IP address, the time, the page and your browser's user-agent string, so we can keep the site running and investigate abuse and faults. These operational logs are short-lived and are not used to build a picture of you.

Your commander name and the highscores

The first time you play, the game asks for a commander name. It suggests a made-up one, such as Commander-4821, which you can replace before you continue. Once a name is chosen, every match you play under it, against the AI or against another commander, is followed by our server so it can count towards the highscores:

From this we keep a record of each match, the result it settled on, and a list of names with the hashed key that owns each one and when it was first used. The highscores and commander profiles publish your commander name, ratings, experience and rank, wins and losses, and your recent counted matches with the opponent, factions and rating changes.

Your IP address is used, in memory only, to limit how many matches one address can open in a minute. It is not stored with your matches.

Play Together

Until you choose a commander name, the game goes by a made-up one. It never sends your computer's user name or network name to other players, the relay or your local network.

The update check

When it starts, the game downloads a small file from petalwar.com that lists the newest published version, so the title screen can tell you when there is one. This request contains no information about you beyond what any download does: your IP address and a user-agent naming the game build and your operating system version. It is covered by the server logs described above.

mssgs, if you connect it

If the mssgs app is installed on your computer, Petalwar looks for it locally. Nothing leaves your computer until you choose Connect in the game. After that, Petalwar tells mssgs what you are doing (in the menus or in a match, your faction, the map, the result and an invite to join your match), and mssgs shows it to your friends as its own settings and privacy policy describe. mssgs is another service of Deverence Group B.V. and is hosted in the EU. You can disconnect it at any time from the game.

On your own computer

The game keeps its settings on your computer: volumes, key bindings, the map you chose, your commander name, your commander key and, if you connected mssgs, its sign-in token. It also writes a technical log there, which includes your computer's name and user name, your matches, codes and lobby chat. The log stays on your computer and is only sent to us if you choose to send it.

What we do not collect

We never ask for your real name, email address, date of birth, phone number or payment details. The game contains no advertising, no analytics or telemetry, and no third-party tracking. It does not upload crash reports. It does not access your camera, microphone, contacts, files or location.

2. How do we use your information?

In short: to run the highscores and Play Together, to keep them fair and working, and nothing else.

We do not profile you, we do not make automated decisions that have legal or similarly significant effects, we do not use your data for advertising, and we never use it to train artificial intelligence models.

3. Will your information be shared with anyone?

In short: we do not sell anything to anyone, and the list of people who touch your data is very short.

We never sell personal information, and we never share it for anyone else's marketing. We share data only in these situations:

4. Is your information transferred internationally?

In short: no. Everything stays in the European Union.

Our servers and infrastructure are in the Netherlands, inside the European Union. We do not transfer, store or process personal information outside the European Economic Area, and we work only with providers and sub-processors that operate entirely within the EU and are subject to the General Data Protection Regulation (GDPR).

This means your data is not subject to foreign government access requests under laws such as the US CLOUD Act or FISA Section 702. If you play from outside the EEA, your information is processed in the Netherlands, and it is protected by this policy and the GDPR wherever you are.

5. How long do we keep your information?

In short: highscores for as long as the boards exist, Play Together only while a match is open, logs briefly.

Backups are encrypted and rotate on their own schedule, so deleted data can remain in a backup for a short time before it is overwritten; until then it is isolated from any further use. We may keep information longer where the law requires it or where it is needed for an active dispute.

6. How do we keep your information safe?

In short: with appropriate technical and organisational measures, and by holding as little as possible.

The website, the highscores and the relay are reached over encrypted connections (HTTPS and secure WebSockets). Commander keys and match tokens are stored only in hashed form, so the stored data cannot be used to play as you. The relay has limits per connection and per network. Access to production systems is limited to the people who need it, and backups are encrypted.

No transmission over the internet and no storage system can be guaranteed to be completely secure, so we cannot promise that a determined attacker will never succeed. We do our best, and we will tell you and the supervisory authority about a breach where the law requires it.

7. Do we collect information from children?

Petalwar is for players aged 13 and over, and players aged 13 to 15 should have the consent of a parent or guardian, as our terms of service explain. Playing needs no personal information, but a commander name is public, so we recommend choosing one that is not your real name. If you believe a child under 13 has played under a commander name, write to devs@deverence.com and we will remove it.

8. What are your privacy rights?

In short: the full set of GDPR rights, with one honest limitation.

If the GDPR applies to you, you have the right to ask for access to your personal data, to have it corrected or erased, to restrict or object to its processing, and to receive it in a portable form. Where we rely on your consent, you may withdraw it at any time without affecting what happened before.

The limitation. Because there are no accounts, the only way we can tell that a commander name is yours is the commander key in your game's settings. When you ask us to remove or export a name and its matches, we will ask you for that key, or for other details that only the player can know, before we act on it.

To make a request, write to devs@deverence.com with the commander name it concerns. We answer within one month.

What you can do yourself

You also have the right to lodge a complaint with a supervisory authority. In the Netherlands this is the Autoriteit Persoonsgegevens (autoriteitpersoonsgegevens.nl); elsewhere in the EEA you may contact your local authority, listed at edpb.europa.eu. If you are a resident in Switzerland, the contact details for the data protection authorities are at edoeb.admin.ch.

9. Controls for do-not-track features

Most browsers offer a Do-Not-Track setting. No uniform standard for honouring it has been agreed, so like most services we do not respond to it. This makes no practical difference on Petalwar, because we do not track you across websites or apps in the first place.

10. Do we make updates to this policy?

We will update this policy as the game develops and as the law requires. The date at the top always tells you when it was last revised, and the new version applies as soon as it is published here. If a change materially affects you, for example a new kind of information the game sends, we will point it out on the website and in the game rather than leaving you to spot it.

11. How can you contact us about this policy?

Questions, or a request about your data, can go to our Data Protection Officer, Dominique Henkes, at devs@deverence.com, by phone at +31 10 300 67 78 (ext. 2), or by post to:

Deverence Group B.V. (Petalwar)
Postbus 10, 3632 ZR Loenen aan de Vecht
The Netherlands